Getting back into 3D modeling

Over the past few days I have felt the need to do something slightly more creative than gaming / watching tv / eating Christmas pudding / general lazing about on holiday. I haven’t really done any 3D modeling since 2005, apart from a few odds and ends here and there. This was done after some recapping and getting back up to speed with 3D Studio Max.

I used a couple of techniques learnt from doing some recap tutorials for the mountains and rocks. I made the texture on the rocks by overlaying a photo of some old mossy type plants over a photo of some sandy rock. Bump mapping was done using the same image in high contrast black & white. Anyway, here is the current render I have. I will upload one of the first renders later, and then perhaps see if I can improve on the current render whenever I get a spare moment.

Desert Temple

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