So heres an update that is slightly off my usual subject matter! I have been spending a little bit of time updating my 2D Space shmup game I have developed for iOS (iPhone, iPod touch, iPad). I finished submitting the update to Apple on 04/08/2011, and this morning I saw it has now been approved, so it is ready to be downloaded / updated from the App Store.
Bonus level 2 added in version 1.3
Here is a list of the most significant new features in version 1.3.
– Unlocked all levels by default
– New (Second) Bonus Level added
– New enemy ship type added
– New enemy ship attack patterns (more challenging/interesting)
– New scrolling level select screen
– Main menu redesigned and new ambient music added for menu and in game
– OpenFeint updated
– New News menu option added for the latest news and announcements
– Game difficulty tweaked to make it slightly more challenging
– Bosses are a bit to tougher to fight now
– Survival mode difficulty tweaked
– New loading & credits screen
– App rating dialog that appears after a few days now works
So there is some new content as well as better difficulty and more challenging enemies to fight. I also added an interesting new feature – the News screen. This integrates with OpenFeint and pulls down and news / announcements I make on my developer control panel for OpenFeint into this custom designed (Cosmosis themed) News screen. It also updates the App’s badge icon according to the number of new (unread) news announcements and displays a small badge icon on the news menu in game. The main reason I developed this extra bit, is that I would like to be able to notify users of any future new releases (apps) I may release.
If you have any feedback or comments about Cosmosis, feel free to leave them below, or grab a copy and leave me a review on iTunes!
Categories: Development, Gaming, The diary of Shogan 1.3, cosmosis, ios, iphone, new features, release, shmup, shooter, space, update, version
So I finally got my first game (and app) released on the App Store the other day. It is a 2D Space shooter called Cosmosis. Here is a feature / gameplay video and a link to the official App Store page. Check it out if you are into iOS games. It is compatible with the iPhone, iPod Touch and iPad!
The Official Game Page
Here are a couple of screenshots:
Cosmosis - Gameplay screenshot
Cosmosis - Gameplay screenshot 2
Categories: apple, Development, Gaming, Programming / VB 2d, apple, cocos2d, game, ios, ipad, iphone, ipod, shooter, space
So I thought I would do a post where I can post updates as I make progress on this new game I am developing. The platform is of course the iPhone / iPod touch. That is all versions from the first iPhones up to the new iPhone 4. I may even do an iPad version later. I have really been putting some effort into learning more about OpenGL and more specifically the cocos2d engine. By starting this game I have learnt tons about particle effects, sprites and game logic. I am even having to dust out the cobwebs in my brain when it comes to mathematics! The shooting and accelerometer movement algorithms in this game took some effort to get right! Note that all graphics and code are original and done myself (i.e. all game content is self-made!) My graphic design abilities have definitely helped with regard to the making of my ship, enemy, back drop and other game graphics. I’ll post further updates as I go along. The name is going to stay secret till its released though 🙂
This is a top-down, accelerometer controlled space shooter, with fluid 60fps animation and great effects. Anyway, here are a few screenshots of what I have so far. Note that any text you see is not final and just there for testing purposes for now. The enemy ship and player graphics are also going to be refined before I submit this.
Note the Battlestar reference in my last screenshot 😀 Anyway, if you have any ideas or questions, feel free to post them below.
If you have jailbroken your iPhone and have SSH installed it is a very good idea to change your default root password. The default root password for the iPhone 3G is “alpine” many people know this and if you are not careful you could get someone gaining access to your phone over your service providers’ data network or over a local wifi connection.
Once SSH is installed and active login to your phone using PuTTY. Download PuTTy here.
You will just need to specify your phone’s local wifi IP address and SSH as the connection method. When prompted, enter your username as : root and password as : alpine
Once you get a command line, type in the command “passwd” and press enter.
Enter your existing password of alpine, then specify your new root password. Be sure to keep this safe and secure! I found that after changing the root password on my phone I needed to restart it – close putty, then restart your iPhone.